Deckbuilding

ManaScholar Academy
Deckbuilding

ManaScholar Academy
In the making · Intermediate
Deckbuilding teaches you how to build Magic: The Gathering decks that work. You learn to plan a mana curve and land count, choose an archetype, turn a plan into a tested list on any budget, build for Commander and Limited, and adapt between games with a sideboard.
Builds on Strategy. The three teaching decks you can play against the computer on the training platform are the first decks you take apart. From there you learn to build your own.
Coming soon
Your mana curve is how your spells spread across mana values. Together with your land count, it decides how often your deck does what it's meant to do.
Most decks fall into an archetype. Aggro wins fast, control wins late, combo wins with a specific interaction, and midrange mixes them.
A good deck is more than good cards. Weigh synergy against raw power, fill the 60-card frame with the right copies and roles, then test the list and build it on a budget.
Commander is a 100-card singleton multiplayer format. Limited (draft and sealed) means building a 40-card deck from cards you open. Each needs its own deckbuilding approach.
In best-of-three matches, your sideboard lets you change up to fifteen cards between games to beat a specific opponent.
Requirements: Opening Hand. Strategy recommended.
Yes. Commander has its own module covering deck rules, color identity, land counts and building around a plan, alongside Limited and constructed formats.
As a starting point: about 17 lands in a 40-card Limited deck, about 24 in a 60-card constructed deck, and around 36 to 38 in a 100-card Commander deck. Low curves can run fewer and decks with expensive spells more. The course teaches you how to adjust from there.
ManaScholar Academy is an independent educational resource. It is not affiliated with, endorsed, sponsored or approved by Wizards of the Coast. Magic: The Gathering is a trademark of Wizards of the Coast LLC.